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Copenhagen Municipality: Brugbyen

Copenhagen's event platform.

Copenhagen Municipality has a clear desire to be a cultural behemoth offering a plethora of experiences and events in all forms.

BrugByen gathers the cultural activities and events on a single platform, providing citizens with an overview of what's happening in their city.

A focal point for the city's culture

BrugByen was developed as one of six parallel project tracks under the 'Future Web Platform' project, a comprehensive relaunch project for Copenhagen Municipality’s web platform.

The vision for BrugByen was to develop a new, flexible modular web architecture that ensures a simple user experience outwardly, while also giving the municipality’s hundreds of web editors support and freedom to produce and maintain content via intuitive workflows in Drupal CMS.

At the same time, BrugByen is meant to provide an overview of the municipality’s many activities and events that citizens can utilize. These include concerts, community dinners, lectures, and much more. Additionally, BrugByen is connected with Kultur og Frihed, where citizens can book houses, halls, and spaces that Copenhagen Municipality makes available.

Horizontal + vertical further development of the design system

Based on Copenhagen Municipality's existing design system, it was a success criterion for Kruso's design team to find the right balance between vertical development of the existing modules, with as much reuse of micro-interaction principles as possible, and horizontal development of entirely new concepts, with regard to economy and development speed.

Visionary platform

The event platform has a clear overarching goal: to support the exploratory user journey, driven by curiosity and the search for inspiration.

For the design task, this meant that in the concept development of, for example, list and calendar views, solutions had to be found that could facilitate clarity and immediate action – while also inspiring users to explore and navigate across the municipality’s extensive catalogue of cultural and leisure offerings.

Design process with sprints and prototypes

The design development was carried out through an iterative sprint process where hypotheses, problem statements, and concepts were developed, tested, and refined. Tests were conducted with both internal subject-matter experts from Copenhagen Municipality and a broadly composed citizen panel with diverse backgrounds.

This approach gave the design team and Copenhagen Municipality the opportunity to test and validate fundamental visual logics, information architecture, and specific detail solutions—such as language use and micro-interactions—at an early stage.

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